The Characters
1. Jax Stellaris: The Mystic Navigator
Characteristic | Description |
Role | Captain and Navigator (Treasure Seeker) |
Fighting Style | Agility, speed, and swordsmanship. Uses his compass not only for navigation but also to project ephemeral energy shields. |
Personality | Charismatic, impulsive, and optimistic. He has an unwavering faith in maps and legends. He is the heart of the team, motivating others with his smile despite the dangers. |
Key Equipment | The Compass of Dawn : An ancient steampunk device whose dial projects a 3D holographic map. Its cybernetic goggles are used to analyze cosmic energy flows and detect spatial anomalies. |
Currency | “The Galaxy is full of places that don't exist yet. It's up to us to find them.” |
2. Anya Bolt: The Engineer of Time and Space
Characteristic | Description |
Role | Chief Engineer and Pilot (Practical Mind) |
Fighting Style | Equipment-focused close-quarters combat. Uses her power wrench as a makeshift hammer, disabling enemy systems. She excels at repairing and sabotaging in the heat of battle. |
Personality | Pragmatist, down-to-earth, and sarcastic. She is the technical mastermind behind Jax's operations. She worries about overly bold plans, but is always willing to make them happen. |
Key Equipment | The Modular Wrench : A multi-function tool capable of cutting, welding, or generating an EMP (Electromagnetic Pulse) pulse. Its clothing features hidden tool pockets and kinetic stabilization circuits for piloting. |
Currency | “Don't seek fortune, build your own path. And in the process, don't break anything irreplaceable.” |
3. Pyxis: The Astramau of Jax Stellaris
Characteristic | Description |
Species | Quickwings of Cosmic Flame (or Ignis Volans ) |
Role | Scout, Mascot, and Heat Source for Jax's ship. He is a biological radar. |
Unique Power | Current Sense : Pyxis can sense cosmic energy currents and unstable portals before Jax's Compass of Dawn. Her flames intensify and change color (from yellow to blue) when navigation becomes dangerous or a Remnant is near. |
Personality | Loyal, Greedy, and Turbulent . He is very affectionate with Jax, whom he sees as his parent, but he is a real terror to Anya (he chews on her cables and leaves burn marks on her tools). He is also incredibly brave in the face of danger. |
Relationship with Jax | Jax found him as a baby in the wreckage of an Old Civilization ship. Pyxis often perches on Jax's shoulder, serving as a mini-living beacon during his explorations. |
Weak Point | Water and electromagnetic fields too stable (it falls asleep if there is no cosmic turbulence). |
4. Tours: Anya Bolt’s Astramau
Characteristic | Description |
Species | Luminescent Aether Wings (or Aetherius Lumen ) |
Role | Anomaly Detector, Mechanic's Assistant, and Emotional Companion for Anya. He can locate faults and structural weaknesses. |
Unique Power | Technological Resonance : Circuits can "sense" the state of machines and systems. His light antennas glow brighter and change color (from white to electric green/blue) near damaged technology or active Remnants. He can even generate weak electromagnetic pulses to reset small devices. |
Personality | Curious, Methodical, and a Little Shy . Unlike Pyxis, Circuits is more calm and observant. He is very interested in gadgets and mechanisms. He is very protective of Anya, and cuddles up to her when he is stressed by Pyxis's antics. |
Relationship with Anya | Anya found it nestled in the circuitry of an abandoned ship she was trying to repair. Circuits helps her by pointing out faulty components and holding small tools with its paws. |
Weak Point | Loud sounds and unexpected explosions (he's more sensitive than Pyxis). He hates clutter and Pyxis making a mess. |
5. Silas Vane: The Leader of the Solus Corporation
Characteristic | Description |
Role | Admiral or Executive Director of Solus (The Main Antagonist) |
Visual Style | Impeccable black and silver high-tech uniform, contrasting with the steampunk chaos of the pirates. He wears a monocle or a glowing ocular implant that projects data. His face is often emotionless, cold. |
Fighting Style | He does not use physical weapons. He fights using high-tech combat drones that he mentally controls and by manipulating systems (ship lockouts, hacking). |
Personality | Arrogant, calculating, and obsessed with order . He sees pirates as "archaic" parasites and the Astral Archipelago as a resource to be organized and controlled. He despises pirate improvisation and chaos. |
Key Equipment | The Solus Control Gauntlet : A sleek glove that allows him to hack into any system in the Archipelago, even former Remnants, using the Corporation's frequency. |
Ultimate Goal | Not only to find the Matrix Map before Jax, but above all to permanently close all the unstable portals to isolate the Legendary Worlds and establish Solus' monopoly on energy and trade. |
6. Ghost: The Astramau of Silas Vane
Characteristic | Description |
Species | Digital Shadow Wings (or Umbra Digitalis ) |
Role | Spy, Data Interceptor and Biological Drone for Silas. It is an extension of his surveillance system. |
Unique Power | Spectral Camouflage : Spectre can become nearly invisible by distorting the light and electronic signals around him. His eyes glow a cold red, and he can emit silent pulses to disrupt enemy communications or retrieve data. |
Personality | Quiet, Calculating, and Obedient . He shows no apparent emotion, acting as a seamless extension of Silas's will. He observes everything without ever making a sound, and hates anything disorderly or inefficient. |
Relationship with Silas | Silas created (or "programmed" him from birth) using advanced Solus technology, feeding him data directly. Spectre never leaves Silas's side and acts as his personal eye and ear. |
Weak Point | Massive cosmic energy interference (the kind Pyxis can sense), which can disrupt her camouflage and mental connection with Silas. |
7. Kaelen Rion: The Mentor
Characteristic | Description |
Main Role | Galactic Historian and Strategist (The Team Mentor) |
Visual Style | Old but sturdy. Worn but elegant clothing, a mix of antique fabrics and a few discreet cybernetic augmentations (one hand, one eye). Long, gray hair and beard, often braided or tied back. He always carries a walking stick adorned with ancient symbols. |
Key Equipment | The Staff of Knowledge : A hollow walking stick that contains fragments of data from the Old Civilization. He can use it to project glowing glyphs or as an antenna for forgotten frequencies. |
Fighting Style | Not a direct fighter, but a master of diversion and environmental manipulation . He can activate ancient traps, create tactical jammers with his staff, or predict enemy movements thanks to his knowledge of historical strategies. |
Personality | Calm, Enigmatic, and Patient . He often speaks in riddles or metaphors, prompting Jax to think for himself. He has extensive knowledge of the Astral Archipelago's lore , from legends to the Solus Corporation's systems. |
Link with the Astral Archipelago | Kaelen has spent his life studying the ruins of the Ancient Civilization and collecting fragments of the Matrix Map . He knows the dangers of unstable portals better than anyone. |